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  <title>Qt 4.3: List of All Members for QGraphicsScene</title>
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<p>This is the complete list of members for <a href="qgraphicsscene.html">QGraphicsScene</a>, including inherited members.</p>
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<tr><td width="45%" valign="top"><ul>
<li><div class="fn"/>enum <a href="qgraphicsscene.html#ItemIndexMethod-enum">ItemIndexMethod</a></li>
<li><div class="fn"/>enum <a href="qgraphicsscene.html#SceneLayer-enum">SceneLayer</a></li>
<li><div class="fn"/>flags <a href="qgraphicsscene.html#SceneLayer-enum">SceneLayers</a></li>
<li><div class="fn"/><a href="qgraphicsscene.html#QGraphicsScene">QGraphicsScene</a> ( QObject * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#QGraphicsScene-2">QGraphicsScene</a> ( const QRectF &amp;, QObject * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#QGraphicsScene-3">QGraphicsScene</a> ( qreal, qreal, qreal, qreal, QObject * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#dtor.QGraphicsScene">~QGraphicsScene</a> ()</li>
<li><div class="fn"/><a href="qgraphicsscene.html#addEllipse">addEllipse</a> ( const QRectF &amp;, const QPen &amp;, const QBrush &amp; ) : QGraphicsEllipseItem *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#addEllipse-2">addEllipse</a> ( qreal, qreal, qreal, qreal, const QPen &amp;, const QBrush &amp; ) : QGraphicsEllipseItem *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#addItem">addItem</a> ( QGraphicsItem * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#addLine">addLine</a> ( const QLineF &amp;, const QPen &amp; ) : QGraphicsLineItem *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#addLine-2">addLine</a> ( qreal, qreal, qreal, qreal, const QPen &amp; ) : QGraphicsLineItem *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#addPath">addPath</a> ( const QPainterPath &amp;, const QPen &amp;, const QBrush &amp; ) : QGraphicsPathItem *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#addPixmap">addPixmap</a> ( const QPixmap &amp; ) : QGraphicsPixmapItem *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#addPolygon">addPolygon</a> ( const QPolygonF &amp;, const QPen &amp;, const QBrush &amp; ) : QGraphicsPolygonItem *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#addRect">addRect</a> ( const QRectF &amp;, const QPen &amp;, const QBrush &amp; ) : QGraphicsRectItem *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#addRect-2">addRect</a> ( qreal, qreal, qreal, qreal, const QPen &amp;, const QBrush &amp; ) : QGraphicsRectItem *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#addSimpleText">addSimpleText</a> ( const QString &amp;, const QFont &amp; ) : QGraphicsSimpleTextItem *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#addText">addText</a> ( const QString &amp;, const QFont &amp; ) : QGraphicsTextItem *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#advance">advance</a> ()</li>
<li><div class="fn"/><a href="qgraphicsscene.html#backgroundBrush-prop">backgroundBrush</a> () const : QBrush</li>
<li><div class="fn"/><a href="qobject.html#blockSignals">blockSignals</a> ( bool ) : bool</li>
<li><div class="fn"/><a href="qgraphicsscene.html#bspTreeDepth-prop">bspTreeDepth</a> () const : int</li>
<li><div class="fn"/><a href="qgraphicsscene.html#changed">changed</a> ( const QList&lt;QRectF&gt; &amp; )</li>
<li><div class="fn"/><a href="qobject.html#childEvent">childEvent</a> ( QChildEvent * )</li>
<li><div class="fn"/><a href="qobject.html#children">children</a> () const : const QObjectList &amp;</li>
<li><div class="fn"/><a href="qgraphicsscene.html#clearFocus">clearFocus</a> ()</li>
<li><div class="fn"/><a href="qgraphicsscene.html#clearSelection">clearSelection</a> ()</li>
<li><div class="fn"/><a href="qgraphicsscene.html#collidingItems">collidingItems</a> ( const QGraphicsItem *, Qt::ItemSelectionMode ) const : QList&lt;QGraphicsItem *&gt;</li>
<li><div class="fn"/><a href="qobject.html#connect">connect</a> ( const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType ) : bool</li>
<li><div class="fn"/><a href="qobject.html#connect-2">connect</a> ( const QObject *, const char *, const char *, Qt::ConnectionType ) const : bool</li>
<li><div class="fn"/><a href="qobject.html#connectNotify">connectNotify</a> ( const char * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#contextMenuEvent">contextMenuEvent</a> ( QGraphicsSceneContextMenuEvent * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#createItemGroup">createItemGroup</a> ( const QList&lt;QGraphicsItem *&gt; &amp; ) : QGraphicsItemGroup *</li>
<li><div class="fn"/><a href="qobject.html#customEvent">customEvent</a> ( QEvent * )</li>
<li><div class="fn"/><a href="qobject.html#deleteLater">deleteLater</a> ()</li>
<li><div class="fn"/><a href="qgraphicsscene.html#destroyItemGroup">destroyItemGroup</a> ( QGraphicsItemGroup * )</li>
<li><div class="fn"/><a href="qobject.html#destroyed">destroyed</a> ( QObject * )</li>
<li><div class="fn"/><a href="qobject.html#disconnect">disconnect</a> ( const QObject *, const char *, const QObject *, const char * ) : bool</li>
<li><div class="fn"/><a href="qobject.html#disconnect-2">disconnect</a> ( const char *, const QObject *, const char * ) : bool</li>
<li><div class="fn"/><a href="qobject.html#disconnect-3">disconnect</a> ( const QObject *, const char * ) : bool</li>
<li><div class="fn"/><a href="qobject.html#disconnectNotify">disconnectNotify</a> ( const char * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#dragEnterEvent">dragEnterEvent</a> ( QGraphicsSceneDragDropEvent * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#dragLeaveEvent">dragLeaveEvent</a> ( QGraphicsSceneDragDropEvent * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#dragMoveEvent">dragMoveEvent</a> ( QGraphicsSceneDragDropEvent * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#drawBackground">drawBackground</a> ( QPainter *, const QRectF &amp; )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#drawForeground">drawForeground</a> ( QPainter *, const QRectF &amp; )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#drawItems">drawItems</a> ( QPainter *, int, QGraphicsItem *[], const QStyleOptionGraphicsItem[], QWidget * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#dropEvent">dropEvent</a> ( QGraphicsSceneDragDropEvent * )</li>
<li><div class="fn"/><a href="qobject.html#dumpObjectInfo">dumpObjectInfo</a> ()</li>
<li><div class="fn"/><a href="qobject.html#dumpObjectTree">dumpObjectTree</a> ()</li>
<li><div class="fn"/><a href="qobject.html#dynamicPropertyNames">dynamicPropertyNames</a> () const : QList&lt;QByteArray&gt;</li>
<li><div class="fn"/><a href="qgraphicsscene.html#event">event</a> ( QEvent * ) : bool</li>
<li><div class="fn"/><a href="qobject.html#eventFilter">eventFilter</a> ( QObject *, QEvent * ) : bool</li>
<li><div class="fn"/><a href="qobject.html#findChild">findChild</a> ( const QString &amp; ) const : T</li>
<li><div class="fn"/><a href="qobject.html#findChildren">findChildren</a> ( const QString &amp; ) const : QList&lt;T&gt;</li>
<li><div class="fn"/><a href="qobject.html#findChildren-2">findChildren</a> ( const QRegExp &amp; ) const : QList&lt;T&gt;</li>
<li><div class="fn"/><a href="qgraphicsscene.html#focusInEvent">focusInEvent</a> ( QFocusEvent * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#focusItem">focusItem</a> () const : QGraphicsItem *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#focusOutEvent">focusOutEvent</a> ( QFocusEvent * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#foregroundBrush-prop">foregroundBrush</a> () const : QBrush</li>
<li><div class="fn"/><a href="qgraphicsscene.html#hasFocus">hasFocus</a> () const : bool</li>
<li><div class="fn"/><a href="qgraphicsscene.html#height">height</a> () const : qreal</li>
<li><div class="fn"/><a href="qgraphicsscene.html#helpEvent">helpEvent</a> ( QGraphicsSceneHelpEvent * )</li>
<li><div class="fn"/><a href="qobject.html#inherits">inherits</a> ( const char * ) const : bool</li>
<li><div class="fn"/><a href="qgraphicsscene.html#inputMethodEvent">inputMethodEvent</a> ( QInputMethodEvent * )</li>
</ul></td><td valign="top"><ul>
<li><div class="fn"/><a href="qgraphicsscene.html#inputMethodQuery">inputMethodQuery</a> ( Qt::InputMethodQuery ) const : QVariant</li>
<li><div class="fn"/><a href="qobject.html#installEventFilter">installEventFilter</a> ( QObject * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#invalidate">invalidate</a> ( const QRectF &amp;, SceneLayers )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#invalidate-2">invalidate</a> ( qreal, qreal, qreal, qreal, SceneLayers )</li>
<li><div class="fn"/><a href="qobject.html#isWidgetType">isWidgetType</a> () const : bool</li>
<li><div class="fn"/><a href="qgraphicsscene.html#itemAt">itemAt</a> ( const QPointF &amp; ) const : QGraphicsItem *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#itemAt-2">itemAt</a> ( qreal, qreal ) const : QGraphicsItem *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#itemIndexMethod-prop">itemIndexMethod</a> () const : ItemIndexMethod</li>
<li><div class="fn"/><a href="qgraphicsscene.html#items">items</a> () const : QList&lt;QGraphicsItem *&gt;</li>
<li><div class="fn"/><a href="qgraphicsscene.html#items-2">items</a> ( const QPointF &amp; ) const : QList&lt;QGraphicsItem *&gt;</li>
<li><div class="fn"/><a href="qgraphicsscene.html#items-3">items</a> ( qreal, qreal, qreal, qreal, Qt::ItemSelectionMode ) const : QList&lt;QGraphicsItem *&gt;</li>
<li><div class="fn"/><a href="qgraphicsscene.html#items-4">items</a> ( const QRectF &amp;, Qt::ItemSelectionMode ) const : QList&lt;QGraphicsItem *&gt;</li>
<li><div class="fn"/><a href="qgraphicsscene.html#items-5">items</a> ( const QPolygonF &amp;, Qt::ItemSelectionMode ) const : QList&lt;QGraphicsItem *&gt;</li>
<li><div class="fn"/><a href="qgraphicsscene.html#items-6">items</a> ( const QPainterPath &amp;, Qt::ItemSelectionMode ) const : QList&lt;QGraphicsItem *&gt;</li>
<li><div class="fn"/><a href="qgraphicsscene.html#itemsBoundingRect">itemsBoundingRect</a> () const : QRectF</li>
<li><div class="fn"/><a href="qgraphicsscene.html#keyPressEvent">keyPressEvent</a> ( QKeyEvent * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#keyReleaseEvent">keyReleaseEvent</a> ( QKeyEvent * )</li>
<li><div class="fn"/><a href="qobject.html#killTimer">killTimer</a> ( int )</li>
<li><div class="fn"/><a href="qobject.html#metaObject">metaObject</a> () const : const QMetaObject *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#mouseDoubleClickEvent">mouseDoubleClickEvent</a> ( QGraphicsSceneMouseEvent * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#mouseGrabberItem">mouseGrabberItem</a> () const : QGraphicsItem *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#mouseMoveEvent">mouseMoveEvent</a> ( QGraphicsSceneMouseEvent * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#mousePressEvent">mousePressEvent</a> ( QGraphicsSceneMouseEvent * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#mouseReleaseEvent">mouseReleaseEvent</a> ( QGraphicsSceneMouseEvent * )</li>
<li><div class="fn"/><a href="qobject.html#moveToThread">moveToThread</a> ( QThread * )</li>
<li><div class="fn"/><a href="qobject.html#objectName-prop">objectName</a> () const : QString</li>
<li><div class="fn"/><a href="qobject.html#parent">parent</a> () const : QObject *</li>
<li><div class="fn"/><a href="qobject.html#property">property</a> ( const char * ) const : QVariant</li>
<li><div class="fn"/><a href="qobject.html#receivers">receivers</a> ( const char * ) const : int</li>
<li><div class="fn"/><a href="qobject.html#removeEventFilter">removeEventFilter</a> ( QObject * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#removeItem">removeItem</a> ( QGraphicsItem * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#render">render</a> ( QPainter *, const QRectF &amp;, const QRectF &amp;, Qt::AspectRatioMode )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#sceneRect-prop">sceneRect</a> () const : QRectF</li>
<li><div class="fn"/><a href="qgraphicsscene.html#sceneRectChanged">sceneRectChanged</a> ( const QRectF &amp; )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#selectedItems">selectedItems</a> () const : QList&lt;QGraphicsItem *&gt;</li>
<li><div class="fn"/><a href="qgraphicsscene.html#selectionArea">selectionArea</a> () const : QPainterPath</li>
<li><div class="fn"/><a href="qgraphicsscene.html#selectionChanged">selectionChanged</a> ()</li>
<li><div class="fn"/><a href="qobject.html#sender">sender</a> () const : QObject *</li>
<li><div class="fn"/><a href="qgraphicsscene.html#backgroundBrush-prop">setBackgroundBrush</a> ( const QBrush &amp; )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#bspTreeDepth-prop">setBspTreeDepth</a> ( int )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#setFocus">setFocus</a> ( Qt::FocusReason )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#setFocusItem">setFocusItem</a> ( QGraphicsItem *, Qt::FocusReason )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#foregroundBrush-prop">setForegroundBrush</a> ( const QBrush &amp; )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#itemIndexMethod-prop">setItemIndexMethod</a> ( ItemIndexMethod )</li>
<li><div class="fn"/><a href="qobject.html#objectName-prop">setObjectName</a> ( const QString &amp; )</li>
<li><div class="fn"/><a href="qobject.html#setParent">setParent</a> ( QObject * )</li>
<li><div class="fn"/><a href="qobject.html#setProperty">setProperty</a> ( const char *, const QVariant &amp; ) : bool</li>
<li><div class="fn"/><a href="qgraphicsscene.html#sceneRect-prop">setSceneRect</a> ( const QRectF &amp; )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#sceneRect-prop">setSceneRect</a> ( qreal, qreal, qreal, qreal )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#setSelectionArea">setSelectionArea</a> ( const QPainterPath &amp; )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#setSelectionArea-2">setSelectionArea</a> ( const QPainterPath &amp;, Qt::ItemSelectionMode )</li>
<li><div class="fn"/><a href="qobject.html#signalsBlocked">signalsBlocked</a> () const : bool</li>
<li><div class="fn"/><a href="qobject.html#startTimer">startTimer</a> ( int ) : int</li>
<li><div class="fn"/><a href="qobject.html#staticMetaObject-var">staticMetaObject</a> : const QMetaObject</li>
<li><div class="fn"/><a href="qobject.html#thread">thread</a> () const : QThread *</li>
<li><div class="fn"/><a href="qobject.html#timerEvent">timerEvent</a> ( QTimerEvent * )</li>
<li><div class="fn"/><a href="qobject.html#tr">tr</a> ( const char *, const char *, int ) : QString</li>
<li><div class="fn"/><a href="qobject.html#trUtf8">trUtf8</a> ( const char *, const char *, int ) : QString</li>
<li><div class="fn"/><a href="qgraphicsscene.html#update">update</a> ( qreal, qreal, qreal, qreal )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#update-2">update</a> ( const QRectF &amp; )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#views">views</a> () const : QList&lt;QGraphicsView *&gt;</li>
<li><div class="fn"/><a href="qgraphicsscene.html#wheelEvent">wheelEvent</a> ( QGraphicsSceneWheelEvent * )</li>
<li><div class="fn"/><a href="qgraphicsscene.html#width">width</a> () const : qreal</li>
</ul>
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